CD Projekt Red Confirms The Witcher 4 Is Targeting a 2028 Release Window as Nowakowski Briefs Fans
By CriticalPixel ·
CD Projekt Red finally pinned a number on the calendar. In a short new video published on August 24, joint CEO Michal Nowakowski confirmed that the studio is aiming to launch The Witcher 4 sometime in 2028, ending more than a year of vague still in development answers and giving fans the first real release window for the Ciri-led RPG.
The confirmation came alongside a fresh gamescom 2026 push. Nowakowski recorded a personal invite directing players to CDPR's booth for news on the wider Witcher franchise, with @thewitcher amplifying the call to a community of nine million followers. The Witcher 4 itself will not be shown on the gamescom show floor this week, which tracks with the broader reality that the game is still years out and the studio has nothing new to demo.
What Nowakowski Actually Said
The CEO's messaging was deliberately careful. He described the 2028 target as a launch the studio is aiming to hit, not a locked date, and he used the phrase it will be worth the wait to manage expectations on quality. CDPR has been here before, of course. Cyberpunk 2077 launched in 2020 after multiple delays, and the studio is widely understood to be unwilling to ship another flagship RPG in a broken state. A 2028 target gives the project room for one final polish pass without bumping into the launch window for the PlayStation 6 or the next Xbox generation.
Reporting across IGN, Eurogamer, GameSpot, and Redanian Intelligence aligned on the same quote and the same year. Multiple outlets independently verified Nowakowski's video, and Synth Potato's recap of the announcement pulled in over a thousand likes in under two hours. That kind of cross-source lock-in is unusual for a release window, and it suggests CDPR pushed the news out to every major outlet at once rather than leaking it through a single channel.
Ciri Takes the Lead, and the Physical Disc Era Closes Behind Her
GameSpot's coverage added one new piece of context: the game centers on Ciri. That was technically established back in 2024 when CDPR revealed the project with a pre-rendered Unreal Engine 5 cinematic at The Game Awards, but it is worth restating because the studio has not shown a single second of in-engine gameplay in the eighteen months since. A Ciri-led Witcher saga is also a much heavier creative lift than a Geralt cameo, and that explains some of the runway.
There is also a quiet hardware consequence to the 2028 target. Sony's disc pressing facility closure takes effect on January 1, 2028, which means The Witcher 4 will almost certainly be digital-only on PlayStation if it lands after that cutoff. CDPR has not commented publicly, but the math is straightforward. The next-gen Xbox, expected in the same window, will be disc-free by design, so the physical edition question turns into a Sony one, and the answer is increasingly obvious.
What Lands First: Songs of the Past in 2027
Anyone hungry for new Witcher content before 2028 has one option already on the calendar. The Witcher 3: Wild Hunt expansion Songs of the Past, co-developed with Fools Theory, is planned for 2027 and is the actual headline of CDPR's gamescom presence. It puts Geralt back on the Path with a full new region and a story that the studio has hinted will bridge into the Witcher 4 era narratively. It is also the safer bet for anyone who does not want to wait four more years.
Critical Pixel Take
A 2028 target is the honest answer. CDPR learned in 2020 that shipping a flagship RPG before it is ready costs more than it saves, and the studio is now pricing in two more years of full production rather than gambling on a 2026 or 2027 holiday window. For players, that is a real trade. Four more years without a numbered Witcher entry is a long time when you look at how the genre has moved. But if the trade is between another Cyberpunk-style launch and a clean release in 2028, the choice is obvious. Ciri deserves a game that arrives ready, and so do the fans who have been waiting since that UE5 trailer dropped at The Game Awards.
There is also a broader question about what The Witcher 4 actually has to do when it lands. The open-world action RPG space in 2028 will look nothing like the one Cyberpunk 2077 entered in 2020. Dragon Age The Veilguard reset BioWare's formula, Kingdom Come Deliverance II pushed medieval sims to a new bar, and the live-service experiments from Sony and others have largely collapsed. CDPR is building a single-player, narrative-driven fantasy RPG in a market that is quietly swinging back toward exactly that. The 2028 runway is not just polish time. It is positioning time.
Worth watching in the next twelve months: whether CDPR drops a real gameplay trailer at The Game Awards 2026 or a State of Unreal, how the Songs of the Past expansion performs with critics next year, and whether the studio says anything else about a physical release on the existing PS5 and Xbox Series X. Those are the three data points that will tell us whether the 2028 target is conservative padding or the actual finish line. For now, a confirmed window beats a vague promise, and Ciri finally has a date. That is enough to be cautiously optimistic about, even for a fanbase that has every reason to be skeptical.