Crimson Moon From ProbablyMonsters Locks September 1 Launch at $19.99 With Two-Player Co-op
By CriticalPixel ·
ProbablyMonsters has finally put a hard date on Crimson Moon. The gothic soulslike lands September 1, 2026 on PC, PlayStation 5, and Xbox Series X|S, with a $19.99 Standard Edition and a $29.99 Deluxe Edition that bundles a post-launch expansion. The announcement arrived Tuesday alongside a release date trailer and confirmation that two-player online co-op is shipping in the box, no day-one patch required.
For anyone who missed the State of Play reveal back in February, Crimson Moon drops you into the role of a Nephilim, a half-human, half-angel hybrid built to reclaim the fallen city of Gildenarch from demons, vampires, undead, and what the studio is charmingly calling Hellgrowth abominations. Combat is melee-first, brutal, and built around replayable hunts rather than a single linear run. Think more Bloodborne than Elden Ring, and you are in the right zip code.
What the September 1 launch actually includes
The Standard Edition at $19.99 is the base game with full single-player and the two-player online co-op support ProbablyMonsters has been teasing since the Summer Game Fest demo. The Deluxe Edition at $29.99 adds the Ceremonial Armor Set, the Axe of the Gods (a guitar-shaped legendary weapon the studio seems unreasonably proud of), and access to a post-launch downloadable expansion. There is also a $10 Standard-to-Deluxe upgrade path for anyone who buys in early and then changes their mind, which is the right call given the studio is explicitly leaving the expansion's content and timing TBD.
PlayStation players get a small bonus either way. Every PS5 owner, Standard or Deluxe, unlocks the exclusive Sonai Magistrate Armor Set at launch. PS5 Pro buyers also get native PSSR support, which should help the action stay crisp when the screen is full of vampire lords and Hellgrowth tentacles. ProbablyMonsters did not name a specific resolution or frame-rate target, but PSSR is a meaningful upgrade over the base PS5 scaler for a game with this much particle and lighting work.
Co-op, scaling, and the shared life pool
Crimson Moon is fully playable solo, but the co-op pitch is the one ProbablyMonsters is leading with this week. Every hunt dynamically scales between one and two players so the difficulty does not collapse when a buddy hops in. Both players share a communal life pool, which is a clever design choice for a soulslike. If your partner drops, you can revive them, but each death pushes the team closer to wiping the whole run. That tension is exactly the kind of thing that turns a one-off co-op mode into something players actually keep coming back to.
Builds and Weapon Arts are the other co-op hook. Coordinating loadouts, reviving each other at the right moment, and timing angelic transformations during a boss phase are all framed as the intended experience, not an afterthought bolted on for marketing. The trailer leans hard into two-player clutch moments, and the press copy matches. If co-op lands the way ProbablyMonsters says it does, this is the most interesting reason to play Crimson Moon with a friend rather than alone.
How the studio is handling the soundtrack
Boss music in Crimson Moon is being composed and performed by HEALTH, Periphery guitarist Misha Mansoor, Ricky Armellino, and Jared Dines, with the official soundtrack reveal landing alongside the release date trailer. That is a real crossover lineup for a $19.99 indie-adjacent soulslike, and it signals where the budget went. The aesthetic is gothic high renaissance with brass and percussion behind every Dead God encounter, which RPG Site and Gematsu both flagged as one of the more interesting creative decisions ProbablyMonsters has made for a debut title.
Where to wishlist and what to expect on day one
Crimson Moon is already up for wishlisting on Steam (app id 4317690), the PlayStation Store, the Microsoft Store on Xbox Series X|S, and the Epic Games Store. All four storefronts show a September 1, 2026 release date, and the Steam page lists 50 GB of required space, Windows 11, and a recommended spec of an RTX 3070 or RX 6700 XT with 32 GB of RAM. Recommended, not minimum, so do not panic if you are on last-gen hardware.
Reaction across socials has been broadly positive but quiet. The official Crimson Moon account cleared 332 likes and 65 reposts on the release date trailer within a few hours, and posts from community creators like Tholwaldor and Jonathancstout lean genuinely excited rather than politely optimistic. We are well past the part of the soulslike cycle where every new entry gets dunked on by default, and Crimson Moon is benefiting from a community that is actively hungry for a sub-$25 replayable action RPG with real co-op. That is a niche, and it is a niche this game looks like it is built to fill.
The CriticalPixel take
At $19.99 with two-player co-op included, four storefronts, a real soundtrack, and a sub-50 GB install, Crimson Moon is exactly the kind of release the soulslike space has been missing in 2026. ProbablyMonsters is not a household name yet, and the studio has earned the right to prove itself on the strength of the game rather than the marketing budget. The post-launch expansion is a hedge, not a promise, and the $10 upgrade path is the right safety valve. If you have been waiting for a soulslike that respects your time, your wallet, and your couch co-op buddy, this is the one to mark on the calendar. September 1. Wishlist it now and forget about it until launch week, which is the highest compliment you can pay a release date trailer.