Website Logo
CriticalPixel
Gaming Deals
CriticalPixel

Find game deals, reviews and community picks in one place.

//Deals

  • All game deals
  • All-time lows
  • Free to play
  • New releases

//By price

  • Up to $5
  • Up to $10
  • Up to $20
  • Up to $30

//Stores

  • Steam
  • Instant Gaming
  • Gamivo
  • Green Man Gaming
  • Kinguin
  • YuPlay
  • IndieGala
  • GameBillet

//Platforms

  • Steam
  • Epic Games
  • GOG
  • PlayStation
  • Xbox
  • Nintendo

//Explore

  • All games
  • Genres
  • Top 10 lists
  • Articles
  • Community
  • Release calendar

//CriticalPixel

  • About
  • Creators program
  • Contact
  • Press
© 2026 CriticalPixelMade in Brazil

Legal

  • Privacy Policy
  • Cookie Policy
  • Terms of Service

    Dead by Daylight Delists the Chucky Chapter on November 24, Months After Michael Myers Left

    By CriticalPixel · 2026-10-24

    Dead by Daylight Delists the Chucky Chapter on November 24, Months After Michael Myers Left

    Behaviour Interactive is taking Chucky off the shelf, and the horror crowd is not taking it quietly. On October 23, the Dead by Daylight team announced that the Chucky Chapter and everything attached to it will leave the in-game and first-party stores on November 24, 2026. IGN reported the news, and the official post from the game's account pulled in roughly 19,000 likes within a day. The Good Guy has been in The Fog for nearly three years, and the studio's own wording is that it is time for the chapter to leave the shelf. That is a polite way to describe a killer being announced as gone eight days before Halloween.

    Official Dead by Daylight gameplay screenshot from the Steam store page

    What Behaviour Actually Announced

    The date that matters is 11am ET on November 24, 2026. After that, the Chucky DLC comes off every platform store, and no new cosmetics will ever be added. According to the Behaviour FAQ on Reddit, anything unlocked before the cutoff stays playable, and that includes the killer, his outfits and his add-ons. Owners can keep leveling him, keep earning his three Prestige cosmetics and perk charms, and keep receiving quests. The studio also confirmed in the replies to its announcement that Chucky is not leaving the 2v8 mode, so owners can still play him there. Bug fixes continue even though the character is off sale. What you cannot do after the deadline is buy anything, and Behaviour says there will be no refunds because owners see zero change in gameplay.

    The perks are the part I find most interesting. Chucky's three perks stay unlockable in his bloodweb under their original names for anyone who owns him. For players who never bought him, the perks move into the General perk pool, so anyone can unlock them on any killer right away, but they get renamed. Hex: Two Can Play becomes Hex: Eye For An Eye, Friends Til the End becomes One Track Mind, and Batteries Included becomes Gaining Steam. That rename is the tell. The names are the licensed part, and the mechanics are Behaviour's to keep. Players who skipped Chucky still end up with the gameplay value of his kit, just without the doll attached.

    The Last Chance Sale Is Staggered by Platform

    Behaviour is softening the blow with a Last Chance sale at 50% off all Chucky content. The windows are not identical across storefronts. Epic Games, Xbox and Windows, and Nintendo's North American store start on October 26 and run to November 24. Europe's Nintendo store starts October 27, Japan follows on October 28, and PlayStation waits until November 2. Steam is the odd one out, with a sale that only runs November 10 to 24, a two week window against nearly a month on Epic and Xbox. If you are on Steam and want him, mark the date, because the studio says nothing unlocked after the deadline can be recovered. Anyone on the fence should check their own platform's dates before assuming their store matches the headline.

    Another Licensed Killer Walks Out the Door

    Behaviour has not said why. IGN says it reached out to the Dead by Daylight team for comment, and the studio's statement offers no reason. Fans default to licensing, and the pattern backs that up. IGN notes that Hellraiser's Pinhead was pulled from digital storefronts in 2025 after joining in 2021, and Halloween's Michael Myers, the first major licensed killer after the 2016 launch, was removed this past January. Both properties then showed up in their own games, Clive Barker's Hellraiser: Revival and Halloween: The Game, around the time they left. Stranger Things went through a removal before returning in 2023, so a comeback is not impossible, but nothing suggests one here.

    The removal also hits people who never touch the store. Because a player does not need to own a chapter to face its killer, a delisted killer tends to appear less often in matches. Every survivor loses a bit of variety when a killer's ownership pool dries up. IGN points out that this is why Chucky's removal lands harder than previous ones, with Myers and Pinhead gone not long before him.

    Second official Dead by Daylight gameplay screenshot from the Steam store page

    How the Community Is Taking It

    Reaction on X is loud and mostly annoyed. In the replies under Behaviour's announcement, one of the top responses reads 'Hold a license challenge: impossible,' with around 3,000 likes, and another laments that two licensed killers were lost in one year, with about 1,000 likes. IGN quotes a fan asking how the studio keeps losing licenses, and that player thought the relationship was good. Replies to IGN's own post lean the same way, with one calling licensed DLC a rental with a purchase button, and another saying delisting a killer right before Halloween is a choice. A few players are practical instead and point out that last chance sales usually spike. On the Reddit FAQ thread, one commenter says they skipped Pinhead and regret it, because once it is gone, it is gone. That is well over three independent reactions and they point the same direction: sour, resigned, and already shopping.

    The CriticalPixel Take

    Here is where I land. Licensed killers are the thing Dead by Daylight sells that nobody else can, and the model depends on contracts the players never get to read. You pay real money for a chapter, and the price includes an expiry date set by someone in a legal department. Behaviour handles the aftermath better than most, since owners keep everything, the perks get recycled into the general pool, and nobody is forced to repurchase. That deserves credit. But the refusal to say a single word about why, while telling fans it is time to leave the shelf, is the lazy part. A one line note that this is a license term would cost the studio nothing and would stop the speculation. Buyers deserve to know when a chapter ships whether it has a shelf life, because a 50% sale does not fix a purchase decision made without that information.

    If you want Chucky, the practical advice is simple. Buy him before 11am ET on November 24, grab the cosmetics you like at the half price, and check your platform's sale start date first. PlayStation players wait until November 2, and Steam players until November 10. Everyone else, including everyone who has been sitting on the fence, is now on a countdown, and the next licensed killer to leave will arrive with the same message, a fresh sale and no reason given.

    Sources

    IGN: Dead by Daylight to Remove Chucky Content Just Months After Michael Myers

    Dead by Daylight on X: the Chucky Chapter leaves the shelf on November 24

    Behaviour Interactive on Reddit: FAQ The Chucky Content

    IGN on X: fans react to the Chucky removal

    Steam store: Dead by Daylight

    //GAMES IN THIS ARTICLE

    • Dead by Daylight

    Games featured: Dead by Daylight.