Dragon's Dogma 2: Dark Arisen Reviews Land at 88 on OpenCritic as Critics Praise Norgan and Shrug at the Dungeons
By CriticalPixel ·
Dragon's Dogma 2: Dark Arisen is about to land, and the review embargo lifted on October 7 with a stack of strong numbers. The expansion sits at 88 on OpenCritic and 89 on Metacritic for the PC version, according to a roundup posted by KAMI on X. That is a big result for an add-on to a game that launched in March 2024 to a storm of anger over its microtransactions. Capcom is selling this as a new region, a new loot loop and 12 new dungeons, and the first critics through the door mostly say the region delivers. Release is October 9 according to IGN and Kotaku, across PC, PlayStation 5, Xbox Series X and S, and Nintendo Switch 2. Steam's own page shows a pre-purchase countdown that unlocks a day earlier, October 8 in the listing I opened.
The Scores: Two Tens, a Wall of Nines and IGN at 8
The roundup lists Vice and DualShockers at 10, RPGFan at 9.5, and Push Square, Hardcore Gamer, Gfinity, Gamers Social Club and The Outerhaven at 9. GamingTrend, DayOne and PSX Brasil sit at 8.5, while IGN, RPG Site and CGMagazine land on 8. Nobody on that list went below 8, which is a strong floor for any expansion, and an 8 from IGN is still a thumbs up. Keep in mind the tally comes from one fan account, so treat it as a snapshot of the early embargo wave and not the final average. Scores will move as more outlets publish and as players get their hands on the thing. Still, an OpenCritic average of 88 for an expansion tells you Capcom did not phone this one in.
What Dark Arisen Adds to the Map
The headline is Norgan, a snowy region north of the existing map. IGN's gamescom hands-on, a 90-minute demo, called it the Forsaken Dominion and said it is built for advanced players but recommended for characters around level 40, reachable from relatively early in the campaign. The cold is not just a visual filter. Director Kenta Kinoshita told IGN he "definitely didn't want the cold, snowy region to purely be a visual effect," and the demo backed that up with blizzards that kill visibility, avalanches triggered by big beasts and your own weapon strikes, and frozen lakes you can crack to drop pursuing enemies into the water. The boss that stuck with IGN's writer is a dragon that vomits zombies, and Kotaku's review confirms a plague of weirdly fast zombies is now on the Norgan menu. Capcom clearly decided the base game's monsters needed a snowier neighbor with worse manners.
The new loot system is the other big swing. Relics drop across Norgan as unidentified helms and weapons that do nothing until you hand rift crystals to Jiera, the local wise woman, to appraise them. IGN compared the loop to Destiny style loot grinds, and there is a direwolf named Freki you can feed meat to so he sniffs out buried relics. Kotaku's reviewer called the appraisal setup weirdly gacha-like for a game with no gacha in it. That is the kind of sentence that makes people nervous after the base game's shop saga. None of the sources I opened spell out how rift crystals are earned, and that is the first thing I will check once the expansion is in players' hands.
Kotaku's Verdict and Where It Cracks
Kotaku's review, written by Rebekah Valentine after roughly 20 hours, opens with a confession: she was humdrum about going back, then Norgan reminded her that she freakin' loves Dragon's Dogma 2. Her likes are a big region full of interesting things to do, several cool new bosses, an intriguing story and the same harsh gameplay. Her dislikes are thin monster variety and the 12 new dungeons in the old world. She played New Game+ with a character around level 70 and blasted through those dungeons so fast she forgot they were part of the DLC. For a first-timer they blend into the adventure, and for anyone who already finished the game they are filler. If you came for dungeons, temper that.
The most interesting part of the review is the argument about pacing. She still thinks the base game's update that gave players effectively infinite fast travel and a pile of portcrystals trivializes the adventure, and she still thinks the Dragonsplague curatives are far too easy to make. But in Norgan she buys the design: one town at the far south end, very few campsites, points of interest far apart, and portcrystals only outside the major milestone spots. The rhythm becomes a long push north, a warp back to rest and appraise, then another trek. She compares it to climbing a dangerous mountain a little at a time instead of planning a road trip through Death Valley. That is a rare case of DLC patching over pacing damage the base game's own updates caused, even if only inside its own borders. She also singles out Eir, the new character, and a story that keeps throwing new wrinkles at you, though one quest chain turned into her fifth stupid errand for soldiers.
Capcom Cleaned Up the Shop First
Before Dark Arisen could ship, Capcom had to deal with the thing that dogged the base game. In June, IGN reported that Capcom would pull Dragon's Dogma 2 microtransactions from sale, discontinuing the Deluxe Edition and certain DLC items on June 24 alongside a permanent discount on the digital base game. The character editor and the warp location marker were on the list. At launch the game had over 21 microtransactions priced from $0.99 to $4.99, including a $2.99 Portcrystal marker and $0.99 Wakestones, and modders responded by making the items available in unlimited numbers. Pulling them is the right call, and also two years late. It is hard to hand Capcom a medal for removing the stuff that made the launch ugly, but the cleanup does make the expansion's review window far friendlier than it could have been.
Dates, Platforms and Price
Per IGN and Kotaku, Dark Arisen launches October 9, 2026 on PC via Steam, PS5, Xbox Series X and S, and Nintendo Switch 2. Steam's store page requires the base game and listed the expansion as a pre-purchase unlocking October 8 when I opened it, so the gap may just be time zones, but check your own storefront before you clear your evening. The Brazilian store lists the expansion at R$129. I could not confirm a US price from the pages I opened, so I am not going to guess one. Capcom first showed the expansion in a June 2026 Nintendo Direct, and the Switch 2 version is part of the day-one lineup.
Community Reaction So Far
Reaction is limited, and I am not going to invent a consensus. The early voices I opened were reviewers and critics rather than players, and the embargo only just dropped, so the real pulse will show once the unlock happens and people see Norgan for themselves. What I can say is that critics are lining up positive, with no outlet in the roundup scoring under 8, and that the main complaint in the one detailed review I read is about content that veterans will outpace, not about the design itself. Come launch weekend, Steam reviews and the usual community threads will give a far better read than a handful of embargo posts.
The CriticalPixel Take
This is the DLC Dragon's Dogma 2 needed after launch, and it works because Capcom expanded the right thing: harshness. A region where you cannot just port home in a second, where campsites are rare and blizzards hide the horizon, is the game's best argument for itself. The dungeon filler and the thin monster roster are fair dings, and anyone running Norgan with a level 70 character will feel them. The relic appraisal loop is the part I will watch like a hawk, because a mystery box that costs crystals is one bad currency decision away from a controversy. If the crystals are earned in the world, this is a clean win. If they show up in a shop, Capcom is writing the base game's microtransaction row all over again.
For now the verdict from the first wave is simple: scores in the high 80s, a region that earns its snow, and a shop that Capcom already cleaned up. Dark Arisen arrives October 9 on four platforms, and it looks like the rare expansion that makes the base game look better in hindsight. If you bounced off the vanilla game, this will not rewrite your opinion. If you loved it, the first reviews say you are about to lose another 20 hours to a very cold mountain.
Sources
Kotaku: Dragon's Dogma 2 Dark Arisen review by Rebekah Valentine
IGN: Dark Arisen hands-on and loot grind preview from gamescom 2026
IGN: Capcom pulls Dragon's Dogma 2 microtransactions ahead of Dark Arisen
Steam: Dragon's Dogma 2 Dark Arisen Expansion store page