Warhorse Studios Confirms a Serious Cyberattack as Kingdom Come Fans Worry About Leaks of Unfinished Games
By CriticalPixel ·
Warhorse Studios, the Czech team behind Kingdom Come: Deliverance and Kingdom Come: Deliverance II, has confirmed that it was hit by a cyberattack. The studio posted a short statement on X on October 27 saying it is working with cybersecurity specialists to secure its systems and understand the full extent of what happened. Eurogamer reported that the message went out at 11am GMT and that no update has followed since. The post pulled in more than 216,000 views within hours, which tells you how many people care about this studio. What it did not do is answer the question everyone is asking, which is what got taken, if anything.
What Warhorse has actually said
The statement is brief. 'To our players and friends, we're sorry to share that Warhorse Studios has been hit by a cyberattack,' it begins, before promising to work with outside specialists and closing with a thank you to the community for standing with the team. There is no mention of player accounts, no mention of leaked builds and no timeline for when more details will land. CEO Martin Frývaldský gave more color to Czech outlet CzechCrunch, calling it 'a serious incident for Warhorse Studios and for everyone affected.' He said the immediate priority is to secure the systems, work out the full extent of the breach and protect employees, partners and the community, and that all necessary resources are going into it. CzechCrunch also reports that the studio confirmed hackers gained unauthorized access to company systems and internal data, and that the relevant authorities are involved. Put those pieces together and you get a confirmed intrusion into internal material, with the scope still being measured.
Here is where things stand on the unknowns. Warhorse has not said whether player data was involved, whether employee records were taken, or whether any game builds or source material left the building. It has not said when the attack was detected, and it has not described what kind of attack it was, whether ransomware, data theft or something else. Eurogamer says it separately asked the studio whether there have been any developments, and at the time of writing nothing further had been published. Until Warhorse puts out details, treat any claimed leak that starts circulating on social media as unverified. Nothing in the confirmed reporting tells players to take a specific step yet, but changing a password you reuse across sites is a free habit worth having on any week.
Why a studio like this makes a juicy target
Warhorse is not a tiny indie with one game on the shelf. The original Kingdom Come: Deliverance is listed on PC, Mac, PS4, PS5, Xbox One, Xbox Series X/S and Switch, and the sequel on PC, PS5, Xbox Series X/S and Switch 2. Eurogamer notes that the studio is currently working on two games. One is a prestigious open-world Middle-earth role-playing game based on Tolkien's Lord of the Rings fiction, and the other is a new Kingdom Come adventure that Eurogamer assumes to be Kingdom Come: Deliverance 3. On top of that, the studio is collaborating on a Kingdom Come: Deliverance film. That is a lot of unannounced and unfinished intellectual property sitting behind company logins, and attackers go where the valuable material lives. I am not claiming any of it was taken, because Warhorse has not said so, but that portfolio explains why fans jumped straight to leak fears.
What the community is saying
Reaction under the statement leans supportive, with some nerves mixed in. One reply simply wishes the team the best. Another fan says that if anything leaks they are still buying the games, while hoping the damage to future titles stays small. A third reader hopes the internet does not immediately spray videos from unfinished projects around, because they do not want to read posts claiming something looks bad without anyone remembering it is an early version. That is three replies out of a thread with more than 160, so treat it as a small sample and not a poll. The mood reads as sympathy first and leak anxiety second, which is about right for a studio whose fans clearly care about what comes next.
The CriticalPixel take
My read is simple. Cyberattacks on game studios are no longer rare events; they are a cost of making games that sit on valuable unreleased work and a lot of personal data. Warhorse did the right things in the first hours: it said the word cyberattack out loud, it apologized, it brought in specialists and it involved the authorities. What I want next is a plain update on what was accessed, and I want it before rumor fills the gap. A studio that built its name on grounded, honest medieval storytelling should be able to be honest about a breach in the same week it happens. If player data is involved, players deserve to hear that from Warhorse directly, not from a leaker on a forum.
For now the confirmed picture is small: a cyberattack, a serious one by the CEO's own description, unauthorized access to systems and internal data, specialists and authorities engaged, and no scope yet. The Middle-earth RPG and the next Kingdom Come game are the projects everyone will be watching, and the next statement from the studio is the one that matters. Until Warhorse says more, be skeptical of anything labeled a leak, keep your passwords unique and give the team some room to work. A confirmed breach is bad enough without a pile of unverified screenshots making it worse.
Sources
Eurogamer: Warhorse suffers cyberattack, 'This is a serious incident'
Warhorse Studios on X: a message from Warhorse Studios
CzechCrunch: Cyberattack on Warhorse, the CEO calls it a serious incident