Amplitude background
Amplitude cover

// Amplitude(2003)

total reviews
0
0
0
0

Scroll to load trailers

About Amplitude
Amplitude is a music/rhythm game and is the sequel to 2001's Frequency. Like it's predecessor, players play songs by hitting notes on multiple tracks representing each instrument found in the song.
Release Date
Mar 24, 2003
Developer
Harmonix Music Systems
Publisher
Harmonix Music Systems
//

Amplitude FAQ & buying guide

Is Amplitude worth buying?

Critics (IGDB)
73/100
5 critics

Be the first to review Amplitude

What is Amplitude about?

In Amplitude, the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section. The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, an energy meter empties until the game is over.

ActionScience fictionParty

Game modes: Single player, Multiplayer, Split screen

Quick answers

When was Amplitude released?

Amplitude released on March 24, 2003, developed by Harmonix Music Systems and published by Harmonix Music Systems.

What platforms is Amplitude available on?

Amplitude is available on PlayStation 2. It supports single player, multiplayer, split screen.