Bombuzal - Reviews & PC Benchmarks | CriticalPixel
// Bombuzal(1988)
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About Bombuzal
Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned.
Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.
Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned.
Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.
Game modes: Single player, Multiplayer, Co-operative
Quick answers
When was Bombuzal released?
Bombuzal released on December 31, 1988 and published by Image Works.
What platforms is Bombuzal available on?
Bombuzal is available on Commodore C64/128/MAX, Linux, Atari ST/STE, PC (Microsoft Windows), DOS, Amiga. It supports single player, multiplayer, co-operative.