In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must diagnose problems by observing symptoms, navigate through computer components, and replace malfunctioning parts. As repairs are completed successfully, the game progressively introduces more complex technical challenges, teaching children basic computer troubleshooting concepts through hands-on gameplay.
In D-bug, players step into the role of Charlie Fix-it, a computer repair specialist who lives inside a computer system. The game combines two distinct gameplay elements: a strategic board game called Gotcha! where players compete against the computer to capture their own pieces (butterflies or sailboats), and a computer repair simulation that triggers when system errors occur. During repair sequences, players must diagnose problems by observing symptoms, navigate through computer components, and replace malfunctioning parts. As repairs are completed successfully, the game progressively introduces more complex technical challenges, teaching children basic computer troubleshooting concepts through hands-on gameplay.
Educational
Game modes: Single player
Quick answers
When was D-Bug released?
D-Bug released on December 31, 1983 and published by Electronic Arts.
What platforms is D-Bug available on?
D-Bug is available on Atari 8-bit, Commodore C64/128/MAX. It supports single player.