MetaForce - Reviews & PC Benchmarks | CriticalPixel
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About MetaForce
The game mostly consisted of concept artwork, design documents, and a mock up engine for a third-person game that was reworked into a first-person game due to pressure from Nintendo and Retro executives. This game was eventually cancelled, but apparently inspired Shigeru Miyamoto to hand Retro the Metroid license, thereby moving the development team to produce Metroid Prime instead.
The game mostly consisted of concept artwork, design documents, and a mock up engine for a third-person game that was reworked into a first-person game due to pressure from Nintendo and Retro executives. This game was eventually cancelled, but apparently inspired Shigeru Miyamoto to hand Retro the Metroid license, thereby moving the development team to produce Metroid Prime instead.