Mike Edwards' Realm of Impossibility - Reviews & PC Benchmarks | CriticalPixel
// Mike Edwards' Realm of Impossibility(1984)
Interest
total reviews
0
0following
0wishlist
0owned
Scroll to load trailers
About Mike Edwards' Realm of Impossibility
Is a platform game in which the protagonist has to fight the titular monsters, snakes, spiders, and an array of other creatures in order to survive.
The success of the original release "Zombies" prompted Don Daglow to acquire the rights for EA. Minor changes were made to the game, new levels were added, and a new soundtrack was added, written by Dave Warhol. Officially renamed "Mike Edwards' Realm of Impossibility", it was released not long after the original BRAM release, with the box cover touting "Deluxe Edition of The Classic Game Zombies". The game was part of the "third wave" of titles introduced by Electronic Arts after its founding in 1982.
Mike Edwards' Realm of Impossibility FAQ & buying guide
What is Mike Edwards' Realm of Impossibility about?
The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed.
The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.
ActionHorror
Game modes: Single player, Multiplayer, Co-operative
Quick answers
When was Mike Edwards' Realm of Impossibility released?
Mike Edwards' Realm of Impossibility released on August 1, 1984, developed by BRAM Inc. and published by Electronic Arts, Ariolasoft.
What platforms is Mike Edwards' Realm of Impossibility available on?
Mike Edwards' Realm of Impossibility is available on Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Apple II. It supports single player, multiplayer, co-operative.